Sound design is 50% of the experience in video and games. Here's how to start creating your own sounds.
Foley Recording
Record everyday objects for sound effects. Celery snapping = bone breaking. Cornstarch in leather = snow footsteps. Coconut halves = horse hooves. Professional foley uses surprisingly mundane objects.
Layering
A 'punch' sound is actually 3-4 layers: bass thud + mid slap + high impact + reverb tail. Layer different sounds and blend them for rich, full effects.
Processing
Pitch shift: Lower pitch = bigger/more powerful. Higher = smaller/faster. Reverb: More = distant/large space. Less = close/intimate. EQ: Cut low rumble for clarity, boost mids for presence.
Edit and process your audio with our tools: audio trimmer, speed changer, and equalizer.